Outriders Update 1.17 Patchotes Diego Perez

Update 1.17 has arrived for Outrider and here is the full list of changes and fixes that have been added with this patch. This is the New Horizon update for outriders, one of the largest patches that the game has ever seen. Players can, removing Expeditions-timers and several enhancements to the loot pool and look forward to four brand-new expeditions, a transmit system drop rates. Everything is new with Outrider update 1.17.

Outrider Update 1.17 Patch Notes

headlines Changes:

Expeditions timer have been removed Four new expeditions added Tran smog system added Store Tiago was revised Legendary Loot Drops and farming information and -Changes Changes to the legendary sets Changes to Mods fixes

Solo New Expedition - Molten Depths CT15 Completion [Outriders New Horizon Update] Changes to class trees + bug fixes Changes to skills + bug fixes The Stadia version can now also with all other platforms cross player.

General changes:

The video, which is played at the start of Outrider, is now on all platforms except PlayStation 4 and Xbox One are skipped. The eye of the storm now includes a reward for legendary items to choose from. Suppliers a Quick mark feature added. The readability of Mod descriptions has been improved, especially when displayed on a large screen TV or monitor. This change means that certain information is now displayed in the detail window instead of the Quick View window. The volume of the background audio of certain menus and loading screens has been reduced. For the ability to puncture the Brood mother a minimum limit damage has been added. This ensures that the capacity does not have to be big difference in their maximum / minimum damage output. The configuration of the heirs in the desert has been changed so that it now as an assault rifle (as intended and described) and no longer plays a submachine gun.

Bug Fixes General:

A progress blocker in the main Quest Mentor is resolved, preventing the triggering of an intermediate sequence. Fixed a bug that caused that alpha Performs erupted from the CC (such as the status effects or Frozen Ash) when they were staggered. Fixed a bug that prevented the progress of the expedition Heart of the Wild when a Toxic Perform was the last enemy, who died during one of the battles. Fixed a bug in the expedition Chem Plant, which could lead to the player s primary weapon used mods his secondary weapon if he changes the arms while operating the lever. Fixed a bug that caused that at the end of the summary screen of the expeditions not true values ​​for the status Blocked damage were displayed. Fixed a bug that could lead to that the field under certain conditions on the PC itself sat back. Fixed issues related to in-game invitations that were not received under certain conditions. Various other bug and crash fixes.

fixes at Mods:

An error has been fixed that led to groaning winds mod to cause different damage between host and client. It was previously triggered twice for client players. The damage to the client now corresponds to the damage at the host. An error has been fixed that prevented the mods inserted in armor properly with the armor level scaled when the armor has been upgraded over Heidi. This mistake would previously resolve itself after a division transition itself. Fixed a bug that led to equal quotas Mod to stack 5 times, rather than stated 3 times. Changed armor boost -Mod, so that it is now scaling on the armament object to which it has been inserted instead of scaling with the game stage and stopping at level 30. An error has been fixed, which led that emergency posture mode has not been triggered if the damage instance that triggered the mod has added recoil to the player. An error has been fixed, which led to Anomalies Mutation mod to cause the burn or slow status not as intended. An error has been fixed, which led that ball absorption Mod to replenish 80% instead of the intended 40% of the ammunition. It has been fixed a problem that could lead to frame (FPS) breaks when the damage link mod became in combination with the pain transfer mod. An error has been fixed, which could lead to the armor modification of the pyromania phoenix force to not increase the anomaly power after consumption of a status condition. An error has been fixed, which allowed it to stack the bonus of Borrowed Time infinitely when the armor of the Eastern and short-term loan were combined and stupid.

Troubleshooting for skills:

An error has been fixed, which could lead to the trickster capability Jag the prey was blocked under certain circumstances. The skill Pushing of the fret is no longer preventing obelisks continue to attack while a skewed enemy is present. The description for endless mass now also mentions the associated slowdown status effect. An error has been remedied that prevented the technomanizer skill Cold Snap enemies freezer when triggered while the player rolled over an edge. It has been fixed a bug that could lead to the fact that Necromancer towers fall through the ground when thrown too deep or too high. The Kryoturur icon was added to the Class Node Engineer and Senior Engineer of the Necromancer. These knots already looked at the skill Kronur anyway.

Troubleshooting to class nodes:

An error has been fixed, which led to the class node Romancer Gifted not properly granted his bonuses.

Pioneer is now available for PC, PS4, PS5, Xbox One, Xbox Series X | S and Google Stadia.

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